Open to Summer 2027 AI Engineering Internships

Zane Luis

CS student at University of Michigan building production-grade AI systems. From multimodal pipelines to real-time backends — I ship things that work.

About Me

I build AI systems, not just demos.

I'm Zane Luis, a sophomore studying Computer Science at the University of Michigan. I transferred from Penn State where I made the Dean's List, and before that grew up in Dubai, UAE — graduating with a 90% ISC aggregate.

My focus is on the intersection of AI and systems engineering: building pipelines that are production-ready, not just proof-of-concept. I care about latency, correctness, and the tradeoffs behind every architectural decision.

Currently diving deep into LLMs, RAG, and model fine-tuning alongside my coursework. Outside of code, I captained a varsity basketball team and taught Java remotely to students in Kenya.

Ann Arbor, Michigan

98/100

CS Score @ GMA

Dean's

List @ PSU

2027

Target Internship

2+

Prod. AI Systems

Honors & Awards

Silver Award — Duke of Edinburgh (UK), 2025

School Runner-Up Computer Science — 98/100, GMA 2025

Math Olympiad (GIMO) — International Rank 739, 2024

Projects

Things I've shipped.

Lovemaxxing

Live

AI-Powered Dating Platform

A full-stack dating app with a multimodal AI compatibility engine — combining facial feature analysis, personality alignment, and interest matching into a single normalized score.

Multimodal AI pipeline using Claude Vision API with a 40-label controlled vocabulary — zero label drift via structured prompting + server-side validation

Four-signal compatibility engine: Jaccard similarity (40%), personality (20%), facial preference matching (30%), mutual attraction bonus (10%) — O(n) ranking per request

Production FastAPI backend: 6 domain-separated routers, SQLAlchemy ORM, JWT/bcrypt auth, email verification, bidirectional block filtering, 200 req/min rate limiting

Real-time WebSocket chat scoped to matched pairs, Framer Motion swipe UI with rAF pause on visibility loss, PWA installability for iOS & Android

Next.js 14TypeScriptPythonFastAPIPostgreSQLWebSocketsClaude Vision API

Snake & Ladder Engine

Academic

PSU CMPSC 132 Final Project

Private

A fully playable Snake & Ladder game built from scratch using object-oriented design principles and core data structures — implemented as a Penn State CMPSC 132 capstone.

Designed with OOP principles: Player, Board, Snake, Ladder, and GameEngine classes with clear encapsulation and single-responsibility boundaries

Board represented as a graph-adjacency structure; snake/ladder jumps modeled as directed edges enabling O(1) position lookup

Implemented custom queue for turn management and stack-based move history for undo functionality

Clean separation of game logic from display layer, making it trivially portable to CLI, GUI, or web rendering

PythonOOPData StructuresAlgorithms

NBA Prediction Bot

PyTorch · ESPN API · Kalshi API

In progress

More AI Projects

Building Summer 2026

Stay tuned

Skills

Tools of the trade.

Languages

PythonJavaTypeScriptJavaScript

AI / ML

LLMsClaude Vision APIKerasNumPyRAG (learning)PyTorch (learning)Model Fine-Tuning (learning)

Backend

FastAPIFlaskPostgreSQLSQLAlchemyJWT AuthWebSocketsREST APIs

Frontend

Next.js 14ReactTailwind CSSFramer MotionStreamlit

Developer Tools

GitClaude CodeGoogle Looker StudioVercelSupabase

Experience

Where I've worked.

Data Analytics Intern

August 2024

Samsonite

  • Analyzed sales performance data to evaluate growth opportunities for the American Tourister Airconic product line
  • Assessed target markets, pricing ranges, and consumer segments to inform product development strategy
  • Built visual dashboards in Google Looker Studio to communicate findings to stakeholders

Product Development Intern

July 2023

Cult.fit

  • Designed a fitness mobile app MVP aimed at making health and wellness more accessible
  • Conducted market research to identify user pain points and define a clear problem statement
  • Translated insights into a user-centric MVP design

Remote Java Coding Instructor

April – September 2024

Kyangala Girls High School, Kenya

  • Taught Java programming remotely to underprivileged students as part of a Duke of Edinburgh Award volunteering project
  • Designed and delivered lessons covering programming fundamentals, logic, and problem-solving
  • Several students expressed interest in pursuing STEM — bridged geographic and cultural gaps through sustained remote mentorship

Head of Web Development

March 2022 – June 2023

Debuggers Club

  • Led development of a centralized database system to digitize the school House Points System
  • Built and maintained full-stack web applications (HTML, CSS, React + PHP, MySQL, Apache)
  • Designed a device tracking system for school-owned hardware

Member — Machine Learning

August 2025 – Present

ML @ Penn State

  • Built a Python text sentiment classifier using Keras at the Cursor & MCP Showcase
  • Participated in workshops on ML fundamentals, clean code structure, and rapid prototyping with AI-assisted tools

Let's build something together.

I'm actively looking for AI Engineering internship opportunities for Summer 2027. If you're working on something interesting, I'd love to talk.

Say Hello

Built with Next.js & Tailwind · 2026 Zane Luis